SKILLS |
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Healing Rain |
Recover the HP of allies within a set range. Heal |
Main Skill (Unlocked at Grade E) |
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Entwining Root |
Summon roots on an enemy to inflict magic damage and cast a paralysis effect. Magic Attack + Cannot Move |
Origin Skill (Unlocked at Grade D) |
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Forest's Protection |
Create a magic barrier around 1 ally and cancel debuffs. Barrier: Magic |
Auto Skill (Unlocked at Grade C) |
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Tenderness |
Increases the HP of all allies. Max HP Change |
Special Skill (Unlocked at Grade B) |
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Mother Nature |
Fire a magic ball at an enemy to inflict magic damage and silence them. Magic Attack + Silence |
Auto Skill (Unlocked at Grade A) |
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Immune System |
All allies become immune to poison effects. |
Special Skill (Unlocked at Grade S) |
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